Test Maya – Swiss knife

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First first test animation, after studying “Global illumination only” in Autodesk Maya.

Not much to say here either, except that it looks like your animation worked okay.

Comments

Kelvin Zero says:

@xanvinhduong
Hi ! this problem may occur if you render your images in CMYK, or in a 32bit format. or if you try to include “alpha” in your rendering. Try looking into your “render settings -> common”, to see if the ALPHA option is checked or unchecked.

xanvinhduong says:

have a question

I was using mental ray to do batch rendering because I don’t want sharp edges; however, Premiere, After Effect, or Photoshop can’t recognize the tiff, targa, jpeg, or any other formats. thanks

Kelvin Zero says:

I’m not experienced enough with 3DS to say so. But,.. uh,.. thx for your comment ? >.<

ltschriscrucker says:

3ds max is better

Kelvin Zero says:

Thanks Spasticf!.. I don’t remember exactly how much time it took to render. But I remember thinking it took way more time than when I rendered 2D animation. Probably 2 minutes per frame.

Kelvin Zero says:

Thank you Flash.

flashfith says:

nice modeling

samuraimoose says:

never tried this but a Swiss army knife seems eaysh, compared to video games,  but id be DAMN proud if i could do this GOod job

overthehoop says:

people are so mean i use this software…it takes ages before u can do something like that…..get a life u losers…

CubworksLL says:

Does any one know were I can get the Victorinox camp flame

halomaster517 says:

i have the same knife cool

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